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Dust2

Dust2 Tactics to learn on Dust2

Accelerate your building team process by learning pro teams tactics on Dust2. Add them to your playbook and start practice!

Nades

Usefull nades to learn on Dust2

The right nade at the right time can make your official matchs way more easier. Start exploring them now and link them to your tactics.

  • Short smoke from long doors
    Smoke
  • nitr0 - Team Liquid mid to B split
    Smoke, Flash
  • Molotov A Site to deny planting from CT spawn
    Molotov
  • B entry smoke to clear B entry boost
    Smoke
  • A short one way smoke
    Smoke
  • B plat smoke from upper tunnels
    Flash, Smoke, Combo
  • A long cross CT smokes from long
    Smoke
  • Mid doors smoke from mid
    Smoke
  • Nades to prepare a B execute from upper tunnels
    Flash, Smoke, Molotov, Combo
  • Long doors flash from A long
    Flash
Extract from Pinnacle

Dust2 introduction

The new version of Dust 2 is set in Morocco, with improved colours and visibility.

Dust 2, the most famous and iconic map in the CS franchise was originally created by David Johnson (who also created Cobblestone). Due to the overwhelming success of the original Dust, the sequel was initially named Dust 3 and the reason Johnson himself gave was on the basis that the third instalment of any movie trilogy is typically never as good as the first one, I decided to call it Dust 3, and hoped no-one would notice.

Jesse Cliffe advised David to rethink this before the map was released, with the name eventually changed to Dust 2.

The map was recently revamped by Valve – who stated their aim was not only to improve the map visually but also to improve the gameplay. Despite making this bold claim, the map layout was primarily left the same, with minor changes and lighting improvements in dark areas added. The map officially replaced Cobblestone in the active map pool on April 20, 2018.

Dust 2 has always been known for being a balanced map, yet the new version appears to favour the T side slightly. In 2018 so far, 53.9 of rounds were won on the T side, up from 50.8% in 2016. This can potentially be attributed to the widening of the tunnel leading into the B bombsite, ensuring easier access for the attacking team than on previous instalments.

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